Michel Gagne's "The Saga of Rex" 14 Years in the Making

I've known Michel Gagne for many years. Going all the way back to the days of the Academy's "AnimationNation" movement of the late 1990's and early 2000's. This was a move towards reforming the industry on behalf of artists. We knew back then that the only way forward was independent production. It was the future and we are in that future.

A very talented and popular studio animator Michel had been developing his own project on the side. He launched a Kickstarter campaign back in 2012 and has since been working on "The Saga of Rex".

It's taken him 14 years of purely hand drawn work to complete. Now he's ready to find distribution and share his magnificent masterpiece.

There's one other thing concerning the epic level of Herculean accomplishment that Michel has achieved. He has been struggling with serious challenges to his eyesight for a very long time. Since before he started animating Rex. Thus the added level of incredibleness of his legendary achievement.

There's no other way forward but to Keep Creating.

Congratulations to you Michel Gagne. Our very best wishes for your continued success. We also wish you many rewards for what you have done. You are an inspiration for the ages.

Joel Valdez uses AI to Animate his Characters

Joel Valdez was a student with us years ago and then became one of our instructors. He has since gone on to a successful career in many disciplines of art.
 
We've both been experimenting with AI for a while now and have been keeping abreast of its developments. One of the things that has particularly intrigued us is the possibility of using the technology to animate our own characters. Something I've termed as non-generative AI. In other words we use our own images and designs instead of generating them from an AI program and then animate them using AI as a motion medium.
 
That's exactly what Joel has done here with his project called "Joey".
 
Joel used AI to animate the first episode of his project. These are his characters. The background is designed from his concept sketch. He didn't need to have AI generate images of the characters and the environment. He just used AI to make his own designs move.
 
This is copyright safe / copyrightable content. He's already finished episode 2 and is creating a series with the greatest of ease and efficiency.
 
This is a whole new direction. Joel is utilizing and guiding AI to produce his original character based video content. He is keeping pace with the studios who are all developing AI based production pipelines with this rapidly advancing technology.
 
EDIT [July 28 2026} - Joel's second episode of "Joey" is now on YouTube
 

 

We're Heading in a New Direction

There are significant and astonishing changes happening in animation and it's progressing very fast. We're exploring a new way of doing things that will be very beneficial to creative individuals. Especially if you are a character designer.

Stay tuned and Keep Creating !!

Academy's Aaron Horvath / Co-Director of "Super Mario Galaxy Movie"

In the news today ... "The Super Mario Galaxy Movie" co-directed by the Academy's very own Aaron Horvath is #1 in the world with a $372.5 million global box office 5 day opening weekend. Here he is on April 3 2007 when we were honoring him at an Academy sponsored event.

Use Your Creative Power

This is ArtShark. He's the Academy's mascot. I've been drawing him for over 26 years. Here he is dressed like He-Man with a message for everyone. This is his mission. To spread a word of positivity and encouragement to artists everywhere.

So to those aspiring to new heights and everyone who loves creativity and imagination and all the good things that come from it ... You have the power ... Put that power to use. All you have to do is get busy and start creating. And once you've got that going ... then Keep Creating !!

Happy 2026

Wishing our students and former students and all of our associates and people of goodwill everywhere a Happy and Creative New Year! 

Animation Academy Strong

Our students continue to progress. We're celebrating Molly Heady-Caroll of the Netherlands who has recently landed a position with Wacom Tablets as their Community Expert at their European HQ In Germany. Molly is the creator behind Zenibeasts. Her project has opened many doors. A big congratulations to you Molly!  

Drawing Crash Bandicoot on Procreate

One of the great features of the Procreate app is the video recording aspect of your creative process. This is my first drawing of Crash Bandicoot using Procreate on an iPad. It's a short 55 second view. I'm the original Co-Creator / Character Designer of Crash and I always enjoy drawing him. You can see how and pick up a lesson through this quick demonstration ...

Montgomery Thump - Season 1

This is the entire series for the first season of Montghomery Thump and Timbuk Too. The project that started The Animation Academy. Running time is 54:32. There are 20 indfividual videos that have been edited into a single timeline. Enjoy the series and thank you for followng the Academy on YouTube by suscribing to our channel.

Montgomery Thump - Pilot Episode - The video that started the Academy

This is the project that led to the creation of our school The Animation Academy. Authoring your own character based properties has been at the core of what we teach and a direction we have long encouraged our students to head towards. This is the era we have fully entered in the modern animation industry. 

The video is a great accomplishment. It was among the very first videos to utilize digital animation production for hand drawn animation. Many of our earliest students got their break into the biz by assisting with it. For a comprehensive history of the pilot episode of Montgomery Thump and Timbuk Too you're invited to read the description in the link to the YouTube video. You'll find all the links to the other chapters in this story there as well. 

Keep Creating everyone! It's your ticket to the future! 

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