CHARACTER DESIGN I
The fundamentals of character design with a concerted emphasis on concept development, design appeal, construction, proportions, rotations, style, posing, action attitude and expression models and the development of basic drawing skills.
CHARACTER DESIGN II
Continued studies in the art of character design with a focus upon adapting the human figure to animation design. Requires the completion of Character Design I
CHARACTER DESIGN III
Exercises in advanced character design theory through animal anatomy, variations in style, and an emphasis on designing for 3D modeling. Requires the completion of character design II.
CHARACTER SCUPLTURE ( Not currently being offered )
The fundamentals of sculpting a three dimensional character from two dimensional model sheets. This course is integral to developing a sense of form necessary for successful character design. Students will sculpt characters of their own design as well as established characters.
Studies in the fundamentals of background layout with an emphasis on perspective, composition, design, staging, mood, texture and lighting.
A comprehensive study in the basic principles of animation and the application of those principles in bringing a character to life through the mechanics of motion. Areas of focus include squash and stretch, overlapping action, volume consistency, rhythms, lines of action and timing with a strong emphasis on basic drawing. The course continues with studies in acting, personality exposition and visual narratives.
An introduction to visual development and production design with an emphasis on the development of fundamental rendering skills. Specific areas of study include the use of light and shadow upon form, control of gray scale values, tonal design, color theory basics, rendering techniques in a variety of mediums and the development of academic painting skills.
STORYSKETCH / STORYBOARD FUNDAMENTALS
The development of raw concepts into graphic narratives for production. Areas of concentration include concept development, storyboard mechanics, camera moves, hook-ups, composition, script analysis, staging, continuity and animatics.
PHOTOSHOP / DIGITAL ILLUSTRATION ( Not currently being offered )
An introduction to digital color and design in Photoshop with an emphasis on basic tools and functions of the program. Requires the completion of Visual Development and experience with Windows 2000.
FLASH ANIMATION ( Not currently being offered )
Flash is the standard for animation on the Internet and is emerging for film, video, and television. Requires the completion of Character Animation and experience with Windows 2000. Not a stand alone class. Part of our Character Animation Program.
BUSINESS LAW FOR ARTISTS ( Not currently being offered )
An introduction to principles of law and negotiations for animation artists. Topics will include copyrights, contracts and general business law.